![]() The plot revolves around some missing Alliance leaders whom we are tasked with finding. Some old faces return to catch up with our nameless (well, our own) protagonist on the way, as well as a slew of new characters who will no doubt be further explored throughout this Breton themed year in ESO. High Isle is a fantastic experience – an opportunity to delve into the land of the Bretons, High Rock – and featuring a main quest that dances through a narrative of political intrigue, backstabbing and general plotting and treachery. I’ve never been happier to be dragged back into an MMO. Credit: Bethesda The Elder Scrolls Online High Isle I’d find myself staring at the icon, but nothing gave me the push to leap back in until I had the opportunity to review High Isle. I did wonder about jumping back in to ESO (after all, I was at CP 200 or so level wise, and had gear to collect) but I never did. Something pulled me away from the game in early 2022: my purchase and subsequent (re)playing of Skyrim, via the Anniversary Addition. And sure, at times I was baffled by things, irked by changes to established lore and frustrated by what I thought to be unnecessary additions. I was there for the lore and the content. Very much as a ‘quester’, as they seem to be known in the game – rather than a PVP/PVE grinder. I tried to approach the game as I would a single player Elder Scrolls game. I played first person, and overall, I played alone. I found myself sucked in completely – and while I wasn’t so keen on the MMO ‘feel’ I described earlier – the quests involving less choice than their standalone counterparts, the enemies being ‘floatier’ and spawning in all the time, fellow players leaping about the place and reminding me I was in a game – I found myself enjoying the experience. I bought Blackwood, alongside some deal to open all the main expansions. ![]() All that said, 2021 was the year I decided to take the plunge. But I was also aware that MMO’s have a very different ‘feel’ to standalone games – and as much as I was invested in STO, I did resist ESO because I was worried it might spoil something – some mythical feeling I have towards the Elder Scrolls universe as a whole. It is both easy and difficult to answer that question. “But why,” I hear you ask, “Did you, Veni, resist playing ESO when you’ve been so clearly into the Elder Scrolls universe?” Credit: Bethesda Elder Scrolls Online adds to The Elder Scrolls universe However, after some ill-feeling on my part with Star Trek: Online (relating to changes with the in-game store ships which depreciated the value of items I had spent a long time acquiring via the in-game Exchange) I suddenly had the time to explore another MMO. A good friend of mine had been playing for many years – I resisted his cajoling to give it a go as I had been heavily invested into Star Trek: Online. My relationship with Elder Scrolls Online started relatively late – 2021, in fact, with the Blackwood expansion. ![]()
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